12-year-old Lia dreams of doing exceptional things. Despite encouragement from her parents and teachers, however, she doubts herself. She's a smart, figure-it- out girl, struggling with who she is and where she belongs. Speaks three languages.
Lia's year-younger brother. Obsessed military buff, lover of weaponry; math nerd...no apologies. Combining conflict with math is bliss for Lusk. (Hence his elation at finding the forgotten Medieval board game "Battle of the Numbers”)
10-year-old Nix looks up to his cousins -- almost too much -- which annoys Lia and Lusk. But his repertoire of useful skills amazes everyone. Not the least of these skills is his fascination with locks...and specifically picking them.
Eight-year-old Nova is Nix's firebrand younger sister. She is affectionately nicknamed "Super Nova" for her uncanny knack for living life like an exploding star. When Nova's around, nothing's ever quite "normal."
Nix & Nova's dog is a Red Golden. Nicknamed "Ferocious Fred" – but is anything but. However, Fred does prove that a dog's nose knows! He sniffs out danger and opportunity at just the right times.
Derby, Lia & Lusks' mother, is a middle grade history teacher, diagnosed with advanced-stage cancer. Their father Thomas Jr. is a U.S. Navy officer who is often stationed abroad. They are divorced.
Celia Chatterton: Nurturing in a non-nurturing kind of way e.g. cares deeply for the kids but believes strongly they need to make their own decisions and can appear aloof...when it suits her purpose. learn to deal with failure and disappointment, and ultimately find their own way in the world.
Charles Chatterton; Inventor, Woodchurch native and avid Medievalist. Locals marvel at his intimate knowledge of life in Medieval England. Ambivalent about day-to-day duties so relies heavily on Carmenta to manage household and personal affairs.
Family confidant, counselor and friend who has been with the family longer than anyone can recall. A talented and highly experienced midwife. Has wisdom of age, but oddly youthful at the same time. Quickly befriends the kids. Her ancestors came to England with the early Romans. But there's much more...
Born 1198 in Woodchurch, Kent, England. Mother of Sir Thomas. Highly skilled at the popular art of falconry, having learned from her father. Married to Sir Rodgerus Clarke Woodchurch. Died 1260 in Woodchurch. Our story opens as she is about to give birth...
Born 1191, Woodchurch, Kent. Son of Sir Anketillus Clarke Woodchurch II and Lady Inez Woodchurch (Sherwood). Husband of Lady Isabella; father of Sir Thomas. A respected and skilled Knight, Deeply devoted to Isabella. Literate and worldly. Avid hunter; falconry and hawking expert. Orphaned and raised by the Lord of his father's manor.
Born 1216; our story opens on the day of his birth. He is the first direct ancestor the kids encounter; they share the same birthday. A Knight known to have formidable skills in battle & tournaments. Story-teller and lover of literature.
Born 1219; daughter of Sir Walter Harvey and Mary (Dering) Harvey. Marries Sir Thomas in 1240, at Woodchurch. Son Peter Clerke, Heir of Munsidde would marry Countess Bennetta Church and have five children.
From monk, to outlaw, to pirate, to mercenary, to Admiral...to hunted. One of the most feared, reviled and hated men of the age. Clever, insidious, ruthless – and a darn good pirate. Raids English villages...terrorizes the entire English Channel. Sworn enemy of Sir Rogerus.
Lady Isabella's prized falcon. Quite literally, worth more than her weight in gold. Her soft silvery-gray features, affectionate nature and exceptionally graceful flight make her Isabella's favorite among a flock of six.
Reynard is dashing, witty, charismatic and aristocratic...as well as anarchic and a trickster. He carries himself with a decided swagger, but also has a hidden soft side. Reynard stories were hugely popular in Medieval England and across Europe for centuries -- as familiar as King Arthur or Robin Hood.
Reynard's nemesis. Isengrim is cruel, dangerous and greedy, but rather dull-witted and Reynard generally gets the best of him. Nevertheless, he remains Reynard's eternal sworn enemy. His attempts to befriend the kids are a thinly veiled attempt to get close to Reynard.
A tiresome bore, this beaver. Can be an annoying know-it-all, disliked for telling everyone else what they should do. Yet he remains a faithful companion to Reynard,. Athough barely tolerated by Hermeline, he comes through when needed.
Lady Vixen is Reynard's wife. In stark contrast to Reynard, she has a widespread reputation for kindness and charity. Her intense interest in studying Medieval manuscripts also makes her a noted "philologist" of the age...at least among the animals.
Sir Rogerus' favorite hawk; the most skilled hunter among his 12 birds. Loyal and intelligent, she also possesses amazing speed.. She and Luna are fast friends.
Boars protect their offspring to the death, and thus symbolize good parenting; defenders of honor and justice. Many believed them to be mystical creatures. Blitha is shy, but courageous and ferocious if need be.
Altun (which means "man from the old part of town') is among the entire area's most talented trainers of hawks and falcons. Much loved by (almost) everyone. A distinguished bird man.
Squire is the forest's most talkative squirrel. He's unusually quick on his feet, and a loyal and trusted ally to the other animals...even the hawks and falcons, who he remains wary of.
Not your average rabbit; member of a Medieval species of killer rabbits. Most rabbits of the age represent purity and helplessness. Ruax is the opposite. Even the fiercest hawks hesitate to attack a killer rabbit .
Head of one of Medieval England's most notorious -- and successful -- criminal gangs.
bio details here...Eldest son of King Philip (?)
Homeless orphan boy the kids meet and befriend on first arriving in Medieval Woodchurch. Minnow knows the local area, people and customs, so is a great help finding food, shelter, directions -- and safety. Has no proper name. Locals simply call him "Wretched Sod". So the kids help him choose a name.
Prized for its tail of pure white fur with a black tip, an ermine would rather die than get its white coat dirty. Ermines represented purity and were a status symbol for the elite,. Wearing ermine was restricted to royalty and high nobility.
The eagle symbolized power and strength, and also represented courage, vision, and leadership.
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